Archive for the ‘Me’ Category

Finally we can show a sneak peek of the project I’ve been working on the last year: Hypnos!

An action-adventure game set in a dystopian Cold War. It will feature VR support, and released in XBox One and PC.

Hypnos

Regarding the setting, I have to admit that I’ve always had a fascination with the Cold War. I’ve been reading a lot about that period of time, trying to understand what was happening on both sides of the wall. I wanted to set the game in a dystopian future to have the freedom of adding technology, countries and situations but not attached to real History.

Some more recent influences to create this setting were “The Americans” TV series or the movies “The Lives of Others” and “Citizen X“, that I strongly recommend if you haven’t seen them. And a very good board game about the Cold War: “The Twilight Struggle“.

On future posts I will detail the design process I’ve been following, and some experiments I want to run. For example, I’m preparing a pen and paper adventure to roleplay the story of the game with some friends. What I want to do is testing the strength of the story and find new unexpected ideas.

For more information you can check our website or follow our twitter account @Hypnosgame

I wanted to share some of my experiences with a large professional community as Gamasutra, and they featured my article in their front page. That has been a great honor for me!

Gamasutra2

I believe that playing all kinds of games is a must for every game designer. In this article I give some examples about the traits that I’ve trained by creating LARPs, and that have become very useful in my professional career.

Here is the link to the article.

Let me know your thoughts!

“Detrás del Juego” is a documentary that wanted to expose the actual situation of the videogame industry in Spain. Several professionals of different companies and fields of expertise were invited to express their own point of view. I was invited to be part of it by their creators, Marina Amores and Xabier Pou.

(No english subtiltes, sorry!)

Last december I was given the chance to participate in a Game Design workshop organized by Eduardo Millán from Gamevelop. It took place in the Madrid on Rails center, one of the places that La Catedral de la Innovación has in Madrid to promote the Innovation, and the R&D.

taller

During the whole day, and the assistants had to design a game on paper with several restrictions: setting, game mechaninc and an additional requirement. All of them were selected randomly by numbers picked by the assistants. There were several results and they had to pick one of each category. That ended in weird and funny restrictions:

  • Setting: The past, business or horror
  • Game Mechanics that had to do with: music, darkness or shooting.

We divided the assistants into 4 groups, and they had to write a high level design document and explain it to the rest of the groups. The projects ended up being very interesting and we encouraged the assistants to keep working on them and keep learning about this amazing world that is the Game Desing.

It was truly a fun and rewarding experience.

Portfolio

Posted: December 26, 2011 in Me

My name is Tatiana Delgado and I’m a Game Designer. In this blog you will find the games I’ve been working on, as a professional game designer, and those games I just made for fun.

You’ll my find my Game Design portfolio in this link, and a bit more about me hereAlso check my linkedin profile!

Welcome to my blog

Posted: October 29, 2011 in Me
Tags: ,

My name is Tatiana Delgado and I’m a Game Designer.

I love games, but what I enjoy the most is creating things that make people play and have fun. I believe that everybody should keep playing throughout their whole lives, because life would be dull if there weren’t any games.

In this blog you will find the games I’ve been working on, as a professional game designer, and those games I just made for fun. I’ll even post some of my early designs made when I was just a little girl. I hope you’ll like them 🙂