Posts Tagged ‘Talks and Workshops’

“Detrás del Juego” is a documentary that wanted to expose the actual situation of the videogame industry in Spain. Several professionals of different companies and fields of expertise were invited to express their own point of view. I was invited to be part of it by their creators, Marina Amores and Xabier Pou.

(No english subtiltes, sorry!)

Last may I was invited by U-tad to give a Master Class in Level Design for students of the Interactive Design degree and Game Design Master. Since I didn’t want to make a too theorical class, I chose to speak about my experiences in Level Design in some of the companies I’ve worked in.

I’ve been lucky to work in a broad field of genres and game editors, so I was able to cover very different areas of the field.

The students were a really nice audience and I hope to come back someday!

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Last december I was given the chance to participate in a Game Design workshop organized by Eduardo Millán from Gamevelop. It took place in the Madrid on Rails center, one of the places that La Catedral de la Innovación has in Madrid to promote the Innovation, and the R&D.

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During the whole day, and the assistants had to design a game on paper with several restrictions: setting, game mechaninc and an additional requirement. All of them were selected randomly by numbers picked by the assistants. There were several results and they had to pick one of each category. That ended in weird and funny restrictions:

  • Setting: The past, business or horror
  • Game Mechanics that had to do with: music, darkness or shooting.

We divided the assistants into 4 groups, and they had to write a high level design document and explain it to the rest of the groups. The projects ended up being very interesting and we encouraged the assistants to keep working on them and keep learning about this amazing world that is the Game Desing.

It was truly a fun and rewarding experience.